SEPTEMBER 2025

So some good news and some bad news and worse news.

The worst news is that it’s been a whole year and the orange goblin still isn’t fucking dead yet and his continued presence means my mental condition worsens everyday.

Bad news is that progress on the Zelda RPG is still at an absolute crawl. It’s only now fully dawned on me that I had bitten off way more than I could chew with this project. This was a problem I routinely faced with previous projects, including comics, and yet somehow I can’t learn my fucking lesson. I feel so discouraged with the amount of work that still needs to be done. 

I think most of my anguish is coming from the fact that I still have descriptors for the 2nd dungeon that aren’t done, and I have completely tapped out of things to say and add to the game’s world. Then I still have to write out all the endings, boss dialogue, NPC’s in the main hub area that I still haven't written, and after all of that is done there’s the extremely tedious process of organizing all those pages together.


A 3 dungeon gamebook turns out to be too much for me to handle on my own. The metroid RPG was so easy to make cuz it was only 1 dungeon. The Demo of the Zelda RPG was easy to make cuz that was also one dungeon, and there’s still the Mecha RPG gamebook that has also been shelved all year yet 80% done cuz that was also just 1 dungeon.


I will never make a gamebook this large ever again once this is done, IF it ever gets done.


On the good news side, I had my first play test of the Mecha SRPG done last night, and it was an absolute success! So far it’s hitting all my goals and I learned enough to make some needed tweaks, just need a couple more playtest sessions and hopefully a dedicated group that I can conduct more thorough tests with.


That’s the problem with reaching burnout with a project, not only does progress drag because of the low energy you’re able to put into it, but you also keep easily getting distracted by other things that have become more interesting to you. It’s a problem I have struggled all my life and still haven’t found a solution for.


This fact makes me feel like such a failure. So much is going on in the country right now and it feels like I’m not doing enough to contribute, all I’m doing is wasting my time with meaningless games that I’m not sure anyone’s even going to care about… 


It will be a complete miracle if I get the Zelda RPG done before November like I intended. If it does, Amazing! If not… I honestly don’t know.


But when it comes to the Mecha-SRPG I’ll keep providing updates as the project develops.


~A very discouraged yet persistent Eli

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AUGUST 2025